![]() Easy is only available in iOS SD, PC, and Mac Full HD. This game also has 4 different difficulties: Easy, Normal, Hard and Extreme. Keith is also able to fly the ship through the game universe even when outside on a mission, giving GOF2 a much more immersive and interactive game experience. Galaxy on Fire 2 has numerous improvements over its predecessor, Galaxy on Fire 3D, most notably in its more extensive campaign and trading system along with its addition of new weapons and equipment, additional different mission types, hidden star systems, and blueprints. There, Keith learns of the Void Threat and battles them throughout the rest of the storyline, eventually destroying their capability to launch attacks in the galaxy. After completing the tutorial, Keith uses Betty, and taken to a Terran territory by a Terran convoy. The player learns to use main features in the game, including outfitting a ship, mining, and attacking pirates. He accidentally warped and teleported to Var Hastra in the Mido system Meanwhile, an Midorian ore trader named Gunant Breh finds Maxwell's crippled ship drifting in space and takes it to the Var Hastra station. Maxwell pilots a Phantom and got shot in 35 years in the future by a warp drive malfunction while he's heading back to Eden Prime, causing during a pirate ambush. Galaxy on Fire 2 was made by Abyss Engine and Fishlabs. Pros: High armor and highest cargo capacity of any ship (Excluding the Rhino as that is only in the Supernova add-on).Galaxy on Fire 2 was the second game set in the Galaxy on Fire franchise, and takes place 35 years in the future. Pros: All types of weapons, large cargo space, heavy armor.Ĭons: High price (125000 Cr.), low maneuverability. (tip: attack Qyrr Myfft from the bottom because he cannot fire at you). And one needs to defeat Qyrr Myfft to get this ship. strongest ships if you are a fighter and have Rhoda BlackholesĬons: Bad Handling, ( Pulsed Plasma Thrust is recommended) expensive. Pros: 4 primary weapons, 4 secondary weapons, 1 turret, 14 equipment slots, 180 cargo space, high armor. Note: all deep science ships are ultimate Pros: Integrated Khador Drive (saves an equipment slot), 14 equipment slots, 4 primary weapons, good handling and armor.Ĭons: High price (6.8m), no turret, only 1 secondary weapon. Arguably the best ship in the base game, get gold in all medals to unlock Pros: 5th armor available, 4 primary and secondary slots, 15 equipment slots, high handling.Ĭons: No turret, Horrible cargo space (30t), expensive, difficult to unlock. Pros: Armor, turret slot, great manuverability, low price if compared to Bloodstar and Kinzer RSĬons: Only 2 secondary weapons, must own Kaamo to buy, extremely expensive for new players Ĭons: Only 2 secondary slots, one less equipment slot (14) than Kinzer RS, love it or not design, high purchase price ![]() or Bloodstar, 4 primary slots plus turret, same handling as Kinzer RS but with more cargo. Pros: Superior handling over Teneta R.E.D. Pros: 4 primary weapons Fair armor, and good handling, small dimensions Well-balanced handling (122), Large cargo space(90), High armor (450).Ĭons: 1 secondary, relatively poor equipment slots (11), expensive, must own Kaamo to buy and no turrets. Pros: 5 primary weapons (only ship to be so, providing probably highest DPS and DPH in game), Pros: 4 primary weapons, Great handling (150), Equipment slots (14), Nice armor (425), small design (makes it harder to hit and weapons are more centered, allowing it to not miss).Ĭons: 1 secondary, expensive, must own Kaamo to buy and no turrets. Pros: Armor, turret slot, and fair cargo space.Ĭons: Only 3 primary weapons slots, could use better handling.
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